Sengoku Rance Save File

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Re: Sengoku Rance
Hey guys this is my first post so sorry if i made some mistake
Anyway this is my 2nd playthrough and I just enter Ran route but I have to block Takeda blitz attack. They are just too freakin' strong I got my ass whooped every time, I'm also at war with the Uesugi family. that means no Kenshin
Here is my current roster Can you guys give me some advise how to survive their attack ?
Sorry for my bad english , I'm not a native speaker
Sengoku Rance Save FileOkay, the Takeda Blitz occurs in the same order every time, so you can plan accordingly.
Firstly, luck plays into it. Now, you clearly have Mikawa becuase you have Senhime, so you want as many attacks occurring at there as
possible, as the first territory there is a castle, which means a large morale bonus to the defender.
Secondly, you appear to have a large stockpile of gold, this will aid us. Spend gold increasing the troop count of your foot soldier units. Put a little emphasis on Shibata Katsuie and Senhime because they're superior troops and you'll want them for the later waves, but don't completely focus on them
Now, the first wave contains the Takeda's rather nasty ninja. If you have any ninja unit who has 'Assassination Guard' deploy them in this wave; even if you don't have a ninja with that skill, simply having ninjas on your side seems to reduce the odds of success. Otherwise, this is the easiest wave to block, so commit your least valuable foot unit to this fight, along with generally lowest grade troops. If the ninja manages to assassinate one of your units successfully, reload immediately; he almost certainly kills them.
The second wave contains the Sanada, the Takeda tactician. This wave can be nasty because his troops get highly buffed, so ideally you want to deploy your own tactician who can debuff them. Unfortunately, my own preferred debuff tactician is Naoi Ai, who is Uesugi, but Mitsuhide will help somewhat. I'm assuming you gave Uruza the accurate shots ability by now. As long as you can keep his troops debuffed, he's not too difficult to handle and another wave of low grade troops should suffice (read: will have to suffice; if you can't hold out these waves with your worst troops, you won't be able to commit your best where they're needed).
The third wave is possibly the hardest, but again luck can change the outcome a lot. Baba is a powerhouse, and hits damn hard, but sometimes he'll burn his action flags in a less than optimal manner. If you have the guard paper that starts a unit with the guard shikigami, equip it on the foot soldiers you commit to this fight. If not(and perhaps even if you do), this is the battle to bring Ran in and hope she can play damage control effectively. You want to reduce the damage you take here to as low as possible.
The final wave is not as bad as the third, but has another cavalry general, so it's still a hard fight. Whatever good troops you have left (split your best between this and the last wave) should fight.
Commit Natori to whichever of the last two fights takes place in a terrain less advantageous to you, especially if it's village. Her ability to deal 30% max health damage to all enemies does wonders for the morale bar.
When using your musket unit, if you haven't already learned, use her to target dangerous units who aren't special characters, where she has a high chance of sniping the enemy officer and thus instantly defeating the unit. In this instance, the front rank cavalry units.
If Uruza has accurate shots, she's most useful in the third wave where she can deny Baba an action flag.

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Sengoku Rance Save File
Rance is a tricky unit to deploy, because if he's ever wiped out it's pretty much always game over. For this reason, he's probably best used either in the second wave, as a hard hitter to bring things in your favour, or the fourth wave.
Hakkin Dasan has good stats and a large unit, but the pandas themselves lack the power of warriors. It's disappointing that he isn't as strong as he appears, although once you have the Hojo territory with panda hunt in it, you can boost his unit's size dramatically.
Use your foot soldier units defensively. Spam guard actions to keep the enemy focused on them. All guard is particularly helpful for keeping the cavalry from striking at the back rank, so Senhime should probably be used in the third wave.

Sengoku Rance Save Files

Lastly, plan out your waves before you use them. I can count that you have 10 front rank troops, which means you won't be able to have a full front rank in all waves. Ensure you don't find yourself not having troops for that final wave.

Sengoku Rance Save File

I can't tell you exactly what to use because I can't see what each unit has in moves, nor do I know your play style, but I hope this will help. Play a defensive battle and win by morale is the easiest way to get through the blitz, and with some luck and a few attempts hopefully you can do it.
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